Here is my attempt on the Overwatch Loot Box, all done in Maya and Substance Painter, First render is Iray. I tried to get a similar render in Unreal and ended up having to fake a bunch of highlights but the result I believe is decent. I think the UV layout could also use some improvement regarding organization, but overall I'm happy with the result. Haven't had much time to play Overwatch lately, so this is the only loot box I will get in a while.